Unreal Engine 5.6 Specialists — C++, Blueprint, Pipeline, 3DS Max Modeller (Freelance)

Hatch
Hatch

Sydney, NSW, Australia

Posted on Aug 27, 2026
This is a Unreal Engine 5.6 Specialists — C++, Blueprint, Pipeline, 3DS Max Modeller (Freelance) role with Urban CGI based in Sydney, NSW, Australia

== Urban CGI ==

Role Seniority - junior, mid level, senior

More about the Unreal Engine 5.6 Specialists — C++, Blueprint, Pipeline, 3DS Max Modeller (Freelance) role at Urban CGI

We are Operational Planners.

Urban CGI integrates behavioural science and CGI-enabled planning technology into major infrastructure programmes. We embed planning teams directly into delivery, bridging the gap between design intent and operational execution — addressing delays, budget overruns, and underperformance. We work in real-time simulation, AI-enhanced predictive modelling, and strategic communication. For over 25 years we've partnered on transport, energy, and urban development programmes across Denmark, the UK, and Australia.

We're building out our real-time team and want specialists across the Unreal Engine 5.6+ pipeline. This is NOT generic archviz. It's production work on large-scale, architecturally accurate urban environments for real-time delivery — the kind of work that demands both game-dev optimisation AND a real understanding of infrastructure, urban planning, and civil engineering.

We're hiring across four skill sets. Tell us which one (or more) is yours.

The Roles

C++ Developers — Engine-level and gameplay systems in Unreal 5.6+. Custom tooling, performance-critical systems, data integration, and simulation logic.

Blueprint Developers — Fast, clean, maintainable Blueprint systems. Interactive environments, real-time controls, simulation behaviours, and rapid prototyping.

Pipeline / Technical Managers — Own the pipeline from 3DS Max through to Unreal. Asset ingestion, version control, build management, automation, and keeping large teams and large scenes running clean.

3DS Max Modellers — Detailed, large-scale urban environments (buildings, streets, infrastructure, landscapes, modular asset systems) optimised for real-time Unreal workflows. Architectural accuracy and infrastructure coherence are non-negotiable.

What You'll Do

  • Build production-ready, real-time content for major infrastructure programmes
  • Meet strict performance budgets while holding visual quality and realism
  • Work to real deadlines, independently, as part of a distributed team
  • Collaborate across modelling, lighting, animation, and Unreal to deliver cinematic results

Essential

  • Proven Unreal Engine experience (5.6+ preferred) in your discipline
  • A portfolio or showreel demonstrating large-scale, real-time work
  • Strong optimisation fundamentals — LODs, draw calls, texel density, asset prep
  • Ability to work efficiently as an independent contractor on production timelines
  • For C++: strong modern C++, engine internals, source builds. For Blueprints: clean architecture, performance awareness, no spaghetti. For Pipeline: version control, build systems, automation (Python a plus). For 3DS Max: 5+ years urban/architectural/environmental modelling, strong topology and UV workflow.

Desirable

  • Civil engineering, infrastructure, BIM or CAD background (Revit, AutoCAD)
  • V-Ray or equivalent for look development
  • Crowd simulation (Anima, Golaem)
  • Real-time GIS data integration
  • Python scripting for workflow automation

The Deal

  • Freelance / contractor. Hourly rates. Remote.
  • Open only to freelancers — not agencies.
  • Show us the work. Tell us which discipline is yours and send a link to your portfolio or showreel.

READY TO APPLY?

https://www.urbancgi.com/apply1

Code: workthe plan

Before we jump into the responsibilities of the role. No matter what you come in knowing, you’ll be learning new things all the time and the Urban CGI team will be there to support your growth.

🟢 Please consider applying even if you don't meet 100% of what’s outlined 🟢

Key Responsibilities

  • ⚙️ C++ Developers
  • 🧩 Blueprint Developers
  • 🔗 Pipeline / Technical Managers
  • 🏗️ DS Max Modellers

Key Strengths

  • 💻 C++
  • 🎮 Blueprint
  • 🖌️ 3DS Max Modelling

Why Urban CGI is partnering with Hatch on this role. Hatch exists to level the playing field for people as they discover a career that’s right for them. So when you apply you have the chance to show more than just your resume.

A Final Note: This is a role with Urban CGI not with Hatch.