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Senior Software Engineer

Savage Interactive

Savage Interactive

Software Engineering
Hobart, Australia
Posted on Tuesday, October 4, 2022
At Procreate we're dedicated to making exceptional creative tools by combining beautiful user experiences with high performance engineering. Used by millions around the globe, Procreate is committed to placing more power in the hands of creatives.
We're looking for a Senior Software Engineer to join our Product development team in Hobart. You'll be responsible for systems engineering across our engineering environment. Your experiences will allow you to work with a high degree of autonomy. Your work will be focused around creating custom solutions for unique problems.
Who we are.
One of the driving factors behind Procreate’s success is our close-knit teamwork. We believe the key to invention is the open flow of ideas and collaboration — revelling in the creative process and taking the time to hone our craft. Together we’re dedicated to building creative software that is powerful, accessible, and intuitive. We’re not afraid to rethink, iterate and persist until we genuinely believe in our work.
At Procreate we’re a rare breed of driven people from all over the world. Each of us brings something special to the table, through our unique backgrounds and experience. Every day we inspire each other to continue our relentless pursuit, passion, and hunger to produce the highest quality work, while remaining humble in our achievements.
Co-founded by James and Alanna Cuda in 2011, Procreate has remained independent and self-funded for over 10 years. Since its launch, Procreate has been loved by millions around the world, received two coveted Apple Design Awards, and been the best-selling app on iPad for the past six years running. In 2018, Procreate Pocket also received an iPhone app of the year award. In 2023, an all new animation app Procreate Dreams was released.
The role.
This is a very broad role in which you'll take a top down approach to reviewing, analysing and improving our software development life cycle. You’ll need to have had experience working in small engineering teams with a high degree of autonomy and with significant responsibility for delivering custom solutions. This role sits within the Engineering team and reports directly to Michael Shaw, our CTO. You'll collaborate with other engineers, designers, the Product Quality team, and our Executive.
Role Benefits.
We invest in you
Every employee at Procreate receives an individual training budget to help them grow personally and professionally. And because transparency matters, the whole company is included in the coming year’s plans and strategies at our annual off-site company meet.
Time to reset, recharge and look after yourself
Australia already has some of the most generous annual leave provisions in the world at a mandated 4 weeks per year. We also offer you extended parental leave, an extra 5 Doona Days per year, plus an Employee Assistance Program open to you and your family members.
Everything you need to do your best work
We’ll provide you with all the hardware and software you need, including a fully adjustable desk set up for your way of working. But it’s the personalised professional support, and growth and development opportunities we think will really help you fly.

What you'll do.

  • Develop custom software and solving complex technical problems
  • Ensuring the highest levels of system and infrastructure availability
  • Plan and develop product and features which align with product roadmap
  • Identify areas for improvement in the SDLC and design and implement solutions and fixes for those problems
  • Design, develop and support software components across the entire engineering environment and tech stack
  • Responsible for managing and improving our system infrastructure. You’ll keep your finger on the pulse of relevant technological developments
  • Exhibit leadership in the way you approach software development but also in your personal interactions and your ability to mentor more junior engineers
  • Identify mission critical tasks and projects and optimise our software development life cycle to ensure that maintenance, testing, and delivering updates do not inhibit our long-term product roadmap

Skills.

  • Understanding of Apple’s Metal architecture
  • Interest and experience with low-level development
  • Deep familiarity with C, C++ in a commercial context
  • Algorithm development and background in mathematics
  • Understanding of performance optimisation issues in low-latency, real-time applications
  • Exposure to engine development preferably building from scratch of in-house proprietary engines
  • Excellent communicator with the ability to build consensus and communicate priority and purpose

In 1-3 months, you will...

  • Familiarise yourself with our team structure and workflows
  • Complete the Procreate onboarding process and get to know your colleagues
  • Build an understanding of our product development practices, processes and frameworks
  • Begin to develop relationships with key stakeholders, team leaders and members of the executive team

In 3-6 months, you will...

  • Take ownership of your first initiatives
  • Provide support to our existing products
  • Prepare and support the execution of core product features
  • Establish relationships with inter-departmental key stakeholders

In 6-12 months, you will...

  • Become familiar with Procreate's creative product portfolio
  • Become an integral and contributing part of our engineering team
We want to hear from you
Our recruitment process is made to provide you with opportunities for you to show us what you're capable of, instead of assessing you solely on your CV. We’d love to hear about how you see yourself contributing to Procreate in this role.
Please note, we do not operate remote or hybrid models. We're looking for full-time and on-site employees for our Hobart office.
Apply now to be considered for the role!