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Senior Video Engineer

Savage Interactive

Savage Interactive

Software Engineering
Hobart, Australia
Posted on Tuesday, October 4, 2022
At Procreate we're dedicated to making exceptional creative tools by combining beautiful user experiences with high performance engineering. Used by millions around the globe, Procreate is committed to placing more power in the hands of creatives.
We’re looking for our first dedicated Senior Video Engineer to help in the pursuit of our ambitious product roadmap. You’ll have deep technical experience in compression engineering and transcoding and a collaborative approach to engineering. You'll solve complex technical problems and help define the parameters of our projects in the video engineering area.
Who we are
One of the driving factors behind Procreate’s success is our close-knit teamwork. We believe the key to invention is the open flow of ideas and collaboration — revelling in the creative process and taking the time to hone our craft. Together we’re dedicated to building creative software that is powerful, accessible, and intuitive. We’re not afraid to rethink, iterate and persist until we genuinely believe in our work.
At Procreate we’re a rare breed of driven people from all over the world. Each of us brings something special to the table, through our unique backgrounds and experience. Every day we inspire each other to continue our relentless pursuit, passion, and hunger to produce the highest quality work, while remaining humble in our achievements.
Co-founded by James and Alanna Cuda in 2011, Procreate has remained independent and self-funded for over 10 years. Since its launch, Procreate has been loved by millions around the world, received two coveted Apple Design Awards, and been the best-selling app on iPad for the past six years running. In 2018, Procreate Pocket also received an iPhone app of the year award. In 2023, an all new animation app Procreate Dreams was released.
The role
This a critical role in which you'll make an impact on both the code base as well as from the perspective of people management. Your experiences will allow you to make contributions as an individual contributor while also leading, managing and guiding junior engineers as an engineering stakeholder.
The role sits within our product development team, and you’ll report to Michael Shaw, our CTO. You'll work closely with the engineering team, the executive and members of other departments to align engineering with other critical business functions. Your work will provide additional structure and certainty to the development process and relieve the Executive member of the engineering team of people management functions, allowing them to focus on both executive and development duties.
Role Benefits
We invest in you
Every employee at Procreate receives an individual training budget to help them grow personally and professionally. And because transparency matters, the whole company is included in the coming year’s plans and strategies at our annual off-site company meet.
Time to reset, recharge and look after yourself
Australia already has some of the most generous annual leave provisions in the world at a mandated 4 weeks per year. We also offer you extended parental leave, an extra 5 Doona Days per year, plus an Employee Assistance Program open to you and your family members.
Everything you need to do your best work
We’ll provide you with all the hardware and software you need, including a fully adjustable desk set up for your way of working. But it’s the personalised professional support, and growth and development opportunities we think will really help you fly.

What you'll do

  • Low latency video encoding. This role will suit an Engineer that has significant experience working in a company that specialises in video processing. You will be at the centre of development and your skill set will boost our current capabilities. Your priority will be to understand our current video pipeline, make improvements to existing work and support the product road map overall.
  • Working autonomously yet collaboratively. You’ll need to be comfortable working with a high degree of autonomy and be able to act in an advisory capacity on video processing - we're looking for someone that is happy to take others on the journey with them. Your past experiences will inform the technologies, structures and processes that best suit the project and our desired outcomes.
  • Performance Optimisation. You will be obsessed with squeezing every drop of performance out of the hardware and the code. You’ll make technical decisions which reduce latency and strain on the limited resource environments that our software runs in. We need to ensure that we support all high-quality video formats, without sacrificing performance.
  • Highly visible work with a large-scale impact. You’ll have the opportunity to come into our engineering environment and make an immediate, large-scale impact. You’ll be tasked with developing leading-edge video encoding solutions for a highly visible product with an active user base in the millions. Your ideas, input and experience will not only be valued but will form an integral part of the product development process.

Skills

  • Experience in-large scale codebases
  • Highly skilled in low-level programming in objective C, C or C++
  • Significant experience with HDR/EDR rendering
  • Demonstrated ability with tone mapping and colour profiling techniques
  • Deep understanding of video compression and processing standards and codecs such as H264/H265
  • Experience or familiarity with Apple encoding frameworks such as VideoToolbox
  • Comfortable developing parsers/output of popular codec formats (e.g mkv)
  • Experience in hands-on roles working on video processing, image scaling and frame rate conversion or other related multimedia software development

In 1-3 months, you will...

  • Complete our onboarding process and become familiar with your colleagues and our workplace culture and tech stack.
  • Familiarise and become comfortable with our engineering environment.
  • Start work on building out our proxy generation system to reduce strain on resources and allow for real-time playback.
  • Assess and make recommendations around our HDR rendering, colour profiling capability and our video pipeline in general.

In 3-6 months, you will...

  • Start work on extending our video container support, both in breadth and depth.
  • Detail colour requirements to ensure top-tier colour grading and profiling capabilities.
  • reiterate and improve existing implementation as well as conceptualise new features, technologies and workflows.

In 6-12 months, you will...

  • Have built functional video containers.
  • Completed the proxy builds and directed the engineering team on requirements for handling HDR for HDR10/HDR10+/Dolby Vision.
We want to hear from you
Our recruitment process is made to provide you with opportunities for you to show us what you're capable of, instead of assessing you solely on your CV. We’d love to hear about how you see yourself contributing to Procreate in this role.
Please note, we do not operate remote or hybrid models. We're looking for full-time and on-site employees for our Hobart office.
Apply now to be considered for the role!